1. Advanced 3-D game programming using DirectX 8.0 /
Author: Peter Walsh.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,DirectX.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
W38
2002eb


2. Advanced Unity game development :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Video games ; Programming ; C (Computer program language) ; Unity (Electronic resource) ; Microsoft Visual studio ;

3. Beginning 3D game development with Unity :
Author: Sue Blackman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Computer adventure games.,Computer games-- Programming.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672
B58
2011


4. Beginning math concepts for game developers /
Author: John P. Flynt, Boris Meltreger.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Calculus.,Computer games-- Programming-- Mathematics.,Video games-- Design.,Calculus.,GAMES-- Video & Electronic.,Video games-- Design.
Classification :
QA76
.
76
.
C672
F589
2007eb


5. Beginning scripting through game creation /
Author: Jeanine Meyer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Scripting languages (Computer science),Computer games-- Programming.,GAMES-- Video & Electronic.,Scripting languages (Computer science)
Classification :
QA76
.
7
.
M494
2008eb


6. Compute!'s first book of Atari /
Author: from the editors of Compute! magazine.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Atari computer-- Programming.,Electronic digital computers.,Video games.,Atari computer-- Programming.,Electronic digital computers.,Video games.

7. Creating games with Unity and Maya :
Author: Adam Watkins
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design
Classification :
QA76
.
76
.
C672
W3221
2011


8. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


9. Flash 10 multiplayer game essential
Author: Prashanth Hirematada
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Flash (Computer file),Computer games, Design,Computer games, Programming,Video games, Design,Electronic books., lcgft

10. Game design foundations /
Author: Roger E. Pedersen.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
P43
2003eb


11. Game programming tricks of the trade
Author: Lorenzo D. Phillips, editor.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Programming.,GAMES -- Video & Electronic.,Humaniora -- Etnologi og folkloristik.
Classification :
QA76
.
76
.
C672
L674
2002


12. Holistic game development with Unity :
Author: Penny de Byl
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games.,Video games-- Design.
Classification :
QA76
.
76
.
C672
D42
2019


13. Isometric game programming with Directx 7.0 /
Author: Ernest Pazera.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,DirectX.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
P39
2001eb


14. J2ME game programming
Author: Martin J. Wells.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Programming.,GAMES -- Video & Electronic.,Java (Computer program language)
Classification :
QA76
.
76
.
C672
M378
2004


15. Mac game programming /
Author: Mark Szymczyk.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Macintosh (Computer)-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Macintosh (Computer)-- Programming.
Classification :
QA76
.
76
.
C672
S79
2002eb


16. PSP hacks, mods, and expansions /
Author: Dave Prochnow.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Sony video games.,Computer games-- Programming.,GAMES-- Video & Electronic.,Sony video games.
Classification :
QA76
.
76
.
C672
P76
2006eb


17. Retro game programming :
Author: Earl J. Carey.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
C37
2005eb


18. Special effects game programming with DirectX /
Author: Mason McCuskey.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,DirectX.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
M37
2002eb


19. Unity 3.x scripting
Author: Volodymyr Gerasimov, Devon Kraczla.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Computer adventure games.,Computer games-- Programming.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672
G47
2012eb

